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My research interests lie at the intersection of animation, virtual reality, and game technology. The underlying focus of my research is to investigate issues of representation and perception in animation-based media, including animation in design, scientific and medical animation, Virtual Reality, Immersive media, and animation in game design.
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My goal in teaching is to establish a balance between the required role of the teacher to guide, and the student to freely and actively tailor their learning path. My primary role is to create opportunities, and environments that foster individually constructivist learning experiences, and collaborative student learning. My student works have been successful internationally with some being screened and shortlisted at famous venues such as the Annecy International Animation Festival and Zagreb Animation Festival.
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