BIOGRAPHY

RESUME

M. Javad Khajavi is an award-winning multi-disciplinary designer, developer, and researcher who works at the intersection of art, design and technology. Javad made his first animation by writing a computer code in 1995 at the age of ten. He is a tech-savvy whose works span several disciplines including 2D and 3D animation, game technology, and virtual reality. He is currently an Associate Professor at Volda University College in Norway. He was previously an Assistant Professor at the National University of Ireland Maynooth. He graduated from Nanyang Technological University (NTU) in Singapore with a PhD in Media Arts + Design in 2017. He is deeply invested in interdisciplinary research approaches that are informed by practice-oriented research, design thinking, and analytical methods and tools in Engineering. Javad is the author of the book Arabic Script in Motion: A Theory of Temporal Text-based Art (www.animatedtypography.com).

Developer + Engineer

A trained engineer. Logical thinking. Engineering mindset. Math and Physics knowledge and problem-solving skills.

Artist + Designer

An animator and designer. Creative and design thinking. Visual problem-solving skills. Animation and motion design skills.

  1. Journey Started

    August 1985

    Landed on the planet Earth and started to explore.

  2. Early Influence

    July 1990

    Became interested in video games and technology after my father bought a computer.

  3. A Moment of Epiphany

    March 1995

    Created my first animation by writing approximately 200 lines of code using the computer programming language QBasic. The story of the animation was simple, a frog catching a mosquito with its tongue, but it had an impact on me as I found two of my main interests that were going to shape my future: animation (art) and programming (technology).

  4. The Beginning

    May 1998

    Watched Toy Story for the first time. It was unlike anything that I had ever seen before. I fell in love with 3D animation and decided to learn it.

  5. Started Exploring

    January 1999

    Started to explore differernt computer programs used for making animation. Within a couple of years, I have explored tens of CG and multimedia applications and learned programs such as 3ds Max, Macromedia Flash, Adobe Photoshop, After Effects, LightWave, Cinema4D, SoftImage, Sound Forge, and so on. I also started programming in Visual Basics.

  6. Found a Direction

    August 2000

    During high school years, I have made hundreds of experiments with computer animation programs such as 3ds Max, Macromedia Flash, and Adobe After Effects, and created several short animations.

  7. First Professional Steps

    September 2002

    Started to work as a freelance multimedia designer, 3D generalist, and animator first for my father and my brother's friends and later for different clients including local architecture and interior design studios, and e-learning companies. I have continued working as a freelancer until today.

  8. Studying Engineering

    September 2003

    There were no animation or multimedia bachelor programs in my country at the time. So, I studied Engineering in the college. My undergraduate education helped me develop logical thinking, prblem-solving skills, engineering mindset, and a strong foundation in Math, Statistics, and Physics.

  9. MSc in Animation

    September 2008

    Studied a Master in animation, where I improved my animation skills and developed research knowledge.

  10. Established an Animation Studio

    January 2010

    Established Fanoos, an animation studio that later became an art initiative that focused on creating animated media artworks inspired by Persian (Iranian) cultural heritage.

  11. A PhD in Media Art and Design

    July 2012

    Moved to Singapore to study a PhD at the School of Art, Design and Media of Nanyang Technological University.

  12. Teaching in Singapore

    September 2016

    Started to work as in instructor, teaching 3D animation and CG courses at Tertiary InfoTech Institute in Singapore.

  13. An Academic in Norway

    September 2017

    Teaching and researching in Norway at Volda University College, where I served as the Animation program coordinator until August 2019.

  14. Assistant Professor in Ireland

    August 2019

    Moved to Ireland and srated to work as an assistant professor at the National University of Ireland in Maynooth teaching modules in animation, interaction design, and game design while researching mainly on Virtual Reality.

  15. Associate Professor in Norway

    January 2022

    Became an associate professor at Institute for Film and Animation of Volda University College in Norway. Teaching and researching on various topics related to Animation, Virtual Reality, and Game Technology.

Clients and Collaborators

National Radio Astronomy Observatory Maynooth University Logo

Animation/motion design

TVPaint

Adobe Animate

Adobe After Effects

Adobe Photoshop

Autodesk 3ds Max

Autodesk Maya

Mixed Reality

Unity

C#

QuillVR

VPT

Game Design

Unity

C#

Spine Animation

Adobe Animate

Web/Interaction

Html5

CSS3

JavaScript

JQuery

BodyMovin

Creativity

Creative thinking

Artistic creativity

Creative problem-sloving

Leadership

Dependability

Integrity

Decision-making

Open-mindedness

Empathy

Empowerment

Project management

Time management

Process design

Scheduling

Cost management

Quality management

Tech-savvy

Critical thinking

Understanding

Applying

Analyzing

Evaluating

Research

Practice-oriented research

Qualitative/quantitative

Research communication

Problem solving

Analytical skills

Innovative thinking

Resilience

Influencing skills

Communication

Academic writing

Visual communication

Presentation skills

Verbal communication

Teamwork

Listening

Adabtibility

Flexibility

Empathy