Javad is an independent animator, new media artist and scholar with a multidisciplinary background in engineering, animation and experimental digital media art. He is currently a PhD student at the School of Art, Design and Media, Nanyang Technological University (NTU) in Singapore.
Taking a research approach that includes both theoretical investigation and studio-based practice, his PhD thesis theorized the temporal behaviors of Arabic character-forms in time-based media and explored the effects of such behaviors on legibility and readability of dynamic texts.
Javad’s animations and artworks have been screened and exhibited internationally. He is the founder and director of Fanoos Studio, an art initiative that has been active in animation and digital media art production since 2010. He was also the co-curator of Bayu: An Exhibition of Contemporary Islamic Art, which was praised by the renowned scholar Nada Shabout.
His academic publications include “Decoding the real: A Multimodal Social Semiotic Analysis of reality in Animated Documentary” (2011) in Animation Studies Online Journal. Javad presented at various conferences such as “ReDefining Animation: the 25th Society for Animation Studies Annual Conference” at the School of Cinematic Arts, University of Southern California in Los Angeles, and “'Ilm: Science, Religion, and Art in Islam” at the University of Adelaide in Australia.
Javad’s research interests span across several disciplines and include experimental animation, new media art, cross-disciplinary applications of animation, animation theory, the aesthetic of Islamic art and its influence on new media art, and research methodologies in art and design.
Animation Techniques, Skills and Software:
2D animation, 3D animation, Pre-production, Adobe Flash/Animate, Adobe After Effects, Autodesk 3dsMax
Visual Music and Intermedia, Fine Art and Experimental Animation
New and Experimental Media Art:
New Media Art, Projection as Art, Interactive Public Art and Media, Issues in Interactive Media Practice, Immersive Media Art, Fulldome Projection Media, Stereographic Media, Kinetic typography, Islamic Art and New Media, Installation and Urban Art
Cross-disciplinary Media Art:
Animation for Scientific and Information Visualization, Educational Animation
Animation and Media Theory:
Animation History, Animation Theory and Aesthetics, Multimodal Visual Grammar
Research Methodologies and Methods:
Research Methodologies in Art and Design
Web Design (Html5, Css and Java Script), Action Script 3.0, Graphic User Interface (GUI) Design
Advacned 2D Tradigital Animation course was developed at Volda University College in Norway. In this course the students learn advance techniques to deal with more complex animation projects, for example blending 2D and 3D animation. Through lectures, demonstrations, and hands-on exercises the students improve their knowledge and skill sets to handle more advnced 2D animation ...
In Copmputer Animation History course, which was developed at Volda University College in Norway, the students learn about the history of the development of Computer Graphics (CG) and Animation, in an interactive way. Using a collaborative online platform, the students participate in creating a timeline of CG animation and the development of its artistic forms and the core technologies behind it ...
Calligraphic Animation as Visual Music is a workshop developed to facilitate students understanding of animations that incorporate Arabic calligraphy in their visual structure. Various examples of calligraphic animation are screened and discussed in this workshop helping participants to read such animated films in their particular context ...
3ds Max is one of the current state of the art tools for architectural visualization, industrial design, animation filmmaking and game design. This beginner-level course helps students to start their career in 3D architectural visualization. In this course, the students learn the key concepts and explore ...